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DECAY

Creative Director/ SFX Designer & UX/UI Designer

DECAY is a 2.5D speed platformer set in an apocalyptic chempunk world of toxic waste and machinery. Control a defect robot who survives destruction and its task now is to wander the wasteland in search of its maker for answers.

Zorb Ball

Texture Artist & UX/UI Designer

Based on the game 'Marble it up!', along with 2 other designers, we created a 3rd person roller ball game, where the player must reach the end of the level before time runs out.

Who Done it? - VR

Level & UX Designer

Explore an endlessly looping hallway in the afterlife and only by solving who was your murder can you find peace.

Can you figure out Who Done it?

Deep in Debt - Game Jam

Gameplay Designer

It is your final year at EIA University, the workload is piling up, you feel your emotions becoming more unstable. Fight off your negative emotions that you've conjured in your mind, 

Overcome your won mind to pass your final exam or crumble under the pressure.

Santa's Sweatshop - Game Jam

UI & Sound Designer

In a Christmas themed Game Jam all we could think is how rough it is for the elves making the presents, so we had the elves fight back. Over the course of the 2 day Game Jam we have Santa defending his Christmas Tree and us all having way too much fun.

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