
In this Game Jam, the theme was 'Wellbeing' within 48 hours, as students at the time the team thought it would be interesting to make a game based on the idea of how students can feel when faced while studying.
​
The enemies are based on the types of assignments students can face as well as the emotions that can correlate with them, which was my job for this project. Some are fast and hard-hitting without any notice and can sweep your feet without you realizing what happened, one is slow but persistent and always looming and wished they would just be dealt with and the last being also rather slow and weak but never ending.
Along with enemy types I also did the 2D texture art for the main menu, accessories (desks, chairs, tiled flooring) and pencils for this project. with the help of the 2D artist on the team 'Joseph Stevenson'


