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On 'Castle Cab', I was the freelanced UI/UX designer. My duties included:
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Design the UI for Menus and HUD
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Work with producers on how the Interface needs to interact with the player
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Develop the functionality and design for the Customization system
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Tested Gameplay and Functionality of the game
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Provided feedback to the development to the game
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Currently Royal Reign (Developers) as currently focused on testing with audiences through events like PAX Melbourne and putting on hold my work until PAX has concluded in which I will be brought back to continue development.
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Customization Menu
The biggest challenge for this project has been the 'Customization Menu' due to the amount of different customization options that the player has access to as well as the specifications that the developers had for the menu.​​
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To meet the necessary requirements I needed to research very specific games that have similar mechanics such as 'Baldur's Gate 3' and 'The Elder Scrolls Online'. While we are still under development and details are being refined I wanted to show some early concepts of the designs.
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Images not final
Made in Figma
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